Electronic Review

Call Of Duty:

Ghosts

Publisher: Activision

Developer: Infinity Ward

         -Release dates:

  • November 5 (Xbox360/PS3/PC/Wii-U)
  • November 15 (PS4)
  • November [19-22] (Xbox-One)

Call of duty has broken the video game sales record for four years in a row. Loved by millions just for the multiplayer call of duty also features climatic story lines, and co-op play. Ghosts is bringing some major changes to the franchise. To start Infinity Ward designed a brand new engine to run Ghosts. The engine is the heart and soul of a video game. It tells it what to run and how to run it. This new engine allows for new features like sprint slide, Peek & Lean, upgraded AI, Dynamic maps, etc. The sprint slide is basically crouching while sprinting causing your character to slide in on their knee, this is helpful for dodging bullets and taking cover. Peek & Lean is a special cover system, instead of standing up to move from behind cover if you aim down your sights your character leans around a corner or peeks over a barrier to aim, providing much more cover in battle. The AI has been made more humanlike, adding behaviors like corner camping, sidestrafe, and jump shots. Dynamic maps events are small things you can do to change the map (blowing up a bridge, closing shutters, etc). The campaign follows the life of a young american named logan who followed in his older brothers footsteps by joining the military to protect his country, your placed into a special ops team designated “Ghosts” only a handful of soldiers make it to this program and the public doesn’t even know it exists. Journey with logan through his story of a grim future america. Infinity ward brought in the help of David Goyer, screenwriter for the Dark Knight, & Batman Begins, to help create this story thrilling story for the series many fans.

This franchise breaks sales records annually thanks to a tried & true multiplayer. This time around instead of custom classes you create custom soldiers and squads. Each of your 10 soldiers can be customized.  These soldiers may prestige once without losing unlocks, providing ten prestiges in total. For the first time ever in the COD franchise cosmetic customization is available, choose between male and female characters, cahnge their heads, helmets, & uniforms with over 20,000 appearance combinations.  As you rank up you’re awarded squad points and XP. Squad points unlock weapons & attachments, and are also used to unlock more squad members. Your created squads can be used in “Squad Vs. Squad” battles, assume control of one soldier while AI pilots the rest of your squad.  AI soldiers have different play styles corresponding with their primary weapon, (shotgunners rush forward, snipers hang back, etc.) When your not playing Ghosts youre squads will be available to people online to battle and the next time you play ghosts you will receive xp from those matches. Pick 10 has carried over from Black Ops 2 but its now pick 12, further referred to as P-12. You can start with all 12 points applied to perks or load out a primary and secondary plus a lethal and tactical grenade and still have 8 points towards perks, thanks to the fact that attachments and killstreaks no longer take up points. The long running three perk system has now changed to 7 categories; 1)Stealth 2)Awareness 3)Speed 4)Handling 5)Resistance 6)Equipment 7)Elite Each perk costs a number of P-12 points so you can load up with several low powered perks or take a few high powered. A few new perks include a 5 point perk “dead eye” which increases your critical hit chance with each consecutive kill. Another “Gambler” randomly provides one free perk at the start of each life. Killstreak packages return from MW3; Assault/Specialist/Support; The assault package includes a 5 point streak personal guard dog replacing the “waves” of dogs in previous games,   Juggernaut returns in the assault package but many changes have been made; upon receiving a 9 point streak, players can transform into these melee based killers, sacrificing guns for speed you’re equipped with only a knife, your health will stop regenerating but you have a massive amount of body armour to soak up damage. The support package is for defensive players, at 5 points players can order in a “nightowl” – basically a flying trophy system that destroys enemy grenades and equipment. At this time no information has been released about the specialist package, but we do know that UAV’s have been replaced wit SAT-COM, the main reason for this change is to allow you to destroy enemy uav’s without the need of a lock on rocket launcher, after earning a 3 point streak you can place this land based radar, at any point there can be up to 4 active sat-com on a team, 1 sat-com allows for friendlies to display enemy locations on the map, 2 creates a standard uav effect displaying enemy positions on your map, 3 makes the UAV ping faster allowing you to see where the enemy is more often, 4 shows enemy position and what direction they are facing. Randomly, at any point in a game after killing an enemy, a brief case may appear out of the body, this is a “Field Order”, the field order gives you a specific challenge to complete (ex: Back-stab, headshot, grenade kill) if the challenge is completed your team is rewarded with a care package drop, there can only be one of these field orders active at any time in a match.

   A few new multiplayer game modes have been added to Ghosts; 1}CRANKED- Every kill in this mode earns a speed based perk, but along with the perk it starts a countdown, if you do not get a kill by the end of the countdown you explode, if you manage to kill another person you gain another speed based perk and the countdown is reset, the goal of this mode is quickly zip across the map and kill as fast as you can, Infinity Ward thinks the added pressure of impending doom adds to the excitement.  2}Search & Rescue- Exactly the same as search and destroy with a major twist; if killed in a round teammates can retrieve your dog tags and you will be revived if the enemy picks them up first you’re out for the round.  3}Blitz- This mode is a reference to football, the only way to score is by walking inside the opposite teams blitz zone a small area located dead center in the oppositions spawn, if you succeed in entering the Blitz your returned to your own spawn and life continues. New modes and maps will continue to be released over time. If you plan on buying the season pass for Ghosts on a current generation console (Xbox-360/PS3) it automatically transfers to your next gen. console (Xbox-One/PS4) account free of charge, plus activision now saves your multiplayer load outs to their servers, so if you do upgrade to next gen consoles your account will be carried over. -AJ

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